Thursday, 5 November 2020

Smartphone/Tablet Games Market 2020 By Industry Analysis, Growth Opportunity, And Future Forecast To 2023

 The Business Research Company’s latest report Smartphone/Tablet Games Global Market Report 2020 covers Smartphone/Tablet Games market drivers, Smartphone/Tablet Games market trends, Smartphone/Tablet Games market segments, Smartphone/Tablet Games market growth rate, Smartphone/Tablet Games market major players, and Smartphone/Tablet Games market size. The report provides in-depth analysis of the impact of COVID-19 on the Smartphone/Tablet Games industry, along with revised market numbers due to the effects of the coronavirus.

View Complete Report:
https://www.thebusinessresearchcompany.com/report/smartphone-and-tablet-games-global-market-report-2020-30-covid-19-implications-and-growth

Smartphone/Tablet Games Global Market Report 2020 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.

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The global smartphone/tablet games market is expected to grow from $58.3 billion in 2019 to about $97 billion in 2020. The COVID-19 pandemic is providing an opportunity for mobile gaming and app stores to launch new games as people stay home and spend more time on their smartphones and tablets. Game downloads have increased in the last few months. Along with the young users, the technology adoption has increased even in senior citizens, which is another reason for an increased demand for games during the COVID-19 pandemic. The market is expected to stabilize and reach $130.7 billion at a CAGR of 22.4% through 2023.

The report covers the Smartphone/Tablet Games market’s segments-
1) By Game Type: Shooter, Action, Sports Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Others
2) By Application: iOS User, Android User.

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