Monday, 31 October 2022

Mobile Gaming Market Will Reach A Revised Size At A CAGR Of 9.54% By 2026 || Activision Blizzard Inc, CyberAgent Inc, Electronic Arts Inc

 

The Mobile Gaming Global Market Report 2021-31 by The Business Research Company describes and explains the global mobile gaming market and covers 2016 to 2021, termed the historic period, and 2022 to 2026, termed the forecast period, along with further forecasts for the period 2026-2031. The report evaluates the market across each region and for the major economies within each region. 

The reports have been updated with the most recent Ukraine-Russia War impact on market growth for all 27+ industries. The reports also provide possible solutions and opportunities for surviving this crisis. 

The Mobile Gaming Global Market Report 2022 covers mobile gaming market drivers, mobile gaming market trends, mobile gaming market segments, mobile gaming market growth rate, mobile gaming market major players, and mobile gaming market size. 

View Complete Report:

https://www.thebusinessresearchcompany.com/report/mobile-gaming-global-market-report 

The mobile gaming market report provides in-depth analysis of the impact of COVID-19 on the global mobile gaming industry along with revised market numbers due to the effects of the coronavirus and the expected mobile gaming market growth numbers for 2022-2031. 

The global mobile gaming market is expected to grow from $101.21 billion in 2021 to $116.43 billion in 2022 at a compound annual growth rate (CAGR) of 15.04%. The global mobile gaming market is expected to grow to $209.12 billion in 2026 at a compound annual growth rate (CAGR) of 15.77%.

Request Report Sample Now:

https://www.thebusinessresearchcompany.com/sample.aspx?id=6891&type=smp

Mobile Gaming Global Market Report 2022 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.

TBRC’s report covers the mobile gaming market segments-
1) By Device Type: Smartphone, Smartwatch, PDA, Tablet, Others

2) By Operating System: Android, iOS, Windows, Others

3) By Genre: Action and Adventure, Arcade, Roleplaying, Sports, Others

4) By Subscription: Free, Premium

About The Business Research Company: 

The Business Research Company is a market intelligence firm that excels in company, market, and consumer research. Located globally it has specialist consultants in a wide range of industries including manufacturing, healthcare, financial services, chemicals, and technology. It has offices in the UK, the US and India and a network of trained researchers in 20+ countries globally.  

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